Destroying the Competition in PvP Season 5

By Kevin Carr

People are call Season 5 of the Arena by many names. However, the Arena is really nothing more than Blizzard's testing ground for PvP situations that it can't test elsewhere. Blizzard is constantly changing and tweaking the Arena to balance classes and help competition.

Things to Expect

This time around, the Resilience in your gear has been turned down so that it won't have an effect on your perfromance - at least not like before. You'll need about 1200 Resilience at Level 80 to do any mitigating damage, but in Season 5 your gear will cap out at about 900. Season 5 is more damage and burst oriented than any season since Season 1.

You can find Season 5 gear in one of three different tiers. After running some instances and picking up Emblems of Heroism, you start to get your PvP gear. You can turn these in with your honor points in order to get gear that doesn't require Arena points. You'll also find that the cap on high end PvP gear has been lowered to 2050. Now more people will have access to the gear before they hit 2100.

What Does it Take to Dominate?

What will it take for you to dominate your opponents in Season 5? Retribution Paladins can take huge amounts of damage and deal it out in bursts while healing. Death Knights are also good because they are usually overpowered in just about every situation. With a team of about 2 to 3, you can dominate with these classes and a healer or Mage. Balancing and planning is an important factor if you're playing 5 man, but you will still want to focus on dealing burst damage is still one of the best ways to win.

Regardless of how you play, PvP is always going to be changing. Make sure you practice and be ready when Blizzard shifts things around in Season 6. - 32500

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